Locomania should have become a railroad themed casual puzzle game based on a wild west setting. I had fun making a bunch of 3D models which were rendered into sprites with some of them being animated. The simplified cartoonish look made it quite easy and efficient to make those assets. I also worked on UI mockups for the prototype but they aren’t ready to show in public. Finally the project didn’t make it into production because the developer couldn’t find the time that the game would have needed.