This was a casual social Pirates game prototype I worked on. The concept was based on putting together a crew of pirates and send them out into the sea to plunder and further strengthen your hideout and evolve your ship. It didn’t make it into production due the bound challenges that come with a content driving progression game development without having a real budget on hand. I made a rough game design concept, some UI, several artworks and a small prototype using Virtools for this project.